thanks. the python did not like the double quotes. had to change.
To make it stranger I did this to keep the code for later purposes
# mp.uiMaster().winfo_toplevel().geometry(“+x+y”)
The extension aborted, had to switch the double quotes to single regardless it was a comment.
also noticed they were “ ” quotes as opposed to " "
similar questions on the model panel buttons
'note',
'show only',
'select',
'hide',
On Oct 14, 2015, at 11:18 AM, Eric Pettersen <pett@cgl.ucsf.edu> wrote:
_______________________________________________
On Oct 13, 2015, at 4:19 PM, Dougherty, Matthew T <matthewd@bcm.edu> wrote:
When the dialog box comes up, is there a way I can place it in a specific location?
The shortest answer is no, not reliably. Chimera does some crazy stuff to get the “tile placement” of its dialogs to (mostly) work. In particular, there’s a bunch of timed waits to try to get accurate final size information for the dialog before it finally gets moved to its tiled position. So, after a second or so, you might be able to move the model panel so that it’s upper left corner is at pixel position x,y (with the origin at the upper left of the screen) with:
mp.uiMaster().winfo_toplevel().geometry(“+x+y”)
—Eric
Eric PettersenUCSF Computer Graphics Lab
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