Hi Michael,

  To flip the hand of map #0 use

vop zflip #0

This makes a copy of the map with the z-planes in reverse order.

Tom


On Jun 4, 2013, at 9:09 PM, Michael Stowell  wrote:

Tom,
 
There used to be a simple way to change the handedness of a map in Chimera, just use a negative voxel number. However, this no longer works but rather gives an error. Is there a new way to achieve this. This is very helpful when assessing the handedness of EM maps.
 
Thanks
 
m
 
Michael H. B. Stowell
MCD Biology and Mechanical Engineering Departments
University of Colorado
Boulder, CO