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On Mar 3, 2008, at 12:10 PM, Klaas Decanniere wrote:
- when not using a "wait" command, several movements (roll, move, scale) are combined. When using the wait command, movements become separated with a small "hesitation" before the second movement starts. Is there a way to minimize this hesitation?
I don't know about your other questions but I have some info on this one. Until recently, Chimera was putting an implicit "wait 1" after every line of a script, including comment lines, blank lines, and lines that already end in an explicit "wait" of some sort. Now it does not wait after those three types of lines. Depending on the structure of your script, this behavior may have been causing the "hesitation" you describe. If you get a daily build (www.cgl.ucsf.edu/chimera and follow the "Daily Builds" link) this behavior is fixed there. --Eric Eric Pettersen UCSF Computer Graphics Lab http://www.cgl.ucsf.edu