Hi Camilla,

  The default movie recording format for the Chimera movie command is Quicktime (*.mov) suffix.  If you change the file suffix to *.avi the movie command still records it as Quicktime (pretty dumb eh?), and that is why it doesn't work.  You need to give an extra option "mformat avi" to specify the format as shown here.

  movie record ; turn y 3 120 ; wait 120 ; movie encode mformat avi output ~/Desktop/m2.avi

 Tom


Camilla wrote:
Hi Tom,
This is exactly what I was asking about! It looks great! Thank you!
 
The only problem now is when I make this movie, it won't play on my computer.
Originally when I was making the movie, I saved them as avi's and using Windows Media Player I could watch the movies perfectly.  However, using the command you suggested, except having it save as avi (...Desktop/m2.avi), it would not play.  There was an error message saying: "Windows Media Player cannot play the file. The Player might not support the file type or might not support the codec that was used to compress the file."

I'm not sure if maybe there is something wrong with my computer? Do you have any ideas how I can fix this?
 
Thank you for all your help!
Camilla

On Fri, Sep 9, 2011 at 6:35 PM, Tom Goddard wrote:
Hi Camila,

  The command to rotate your models smoothly is called "turn".  Here's an example sequence of commands that rotates about the screen vertical axis in 3 degree steps for 120 steps (total of 360 degrees), waits for that rotation to finish, then writes the movie file m2.mov to your desktop.

    movie record ; turn y 3 120 ; wait 120 ; movie encode output ~/Desktop/m2.mov

These 4 commands separated by semicolons can be typed as one command to the Chimera command-line (menu Favorites / Command-line).  More commonly I'd put the 4 commands in a file, say movie.cmd, with one command on each line (no semi-colons) and just open that file in Chimera (File / Open...) to record the movie.  Putting the commands in a file gives you more flexibility when you want to add more fancy motions or color changes by adding additional commands.

  Take a look at the Chimera movie making tutorial for ideas of additional useful commands

    http://plato.cgl.ucsf.edu/chimera/data/tutorials/movies09/moviemaking.html


  Tom



Camilla wrote:
Hi,
 
My name is Camilla and I'm an undergrad student at UNC-CH.  I've been using Chimera to create models of fibrinogen polymerization.  I discovered that I could make movies of my models to be able to see them from all views.  However, my videos are very choppy and since I rotate the model by mouse, the movies are very poorly made.  Is there a specific command I could use where I can get the model to rotate 360 degrees by itself to make this movie more smooth and to be able to still see the model all the way around one axis?

Thank you,
Camilla


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