
Hi Matt, If you prefer commands to shortcuts, simply entering "open" without arguments will bring up a file browser. There is also an "export" command, and if you omit the output filename argument, it will bring up the file browser for specifying output name and location. <http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/export.html> Neither of these is an operation on specific models ("export" gets the whole scene). Best, Elaine ----- Elaine C. Meng, Ph.D. meng@cgl.ucsf.edu UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab Department of Pharmaceutical Chemistry University of California, San Francisco http://www.cgl.ucsf.edu/home/meng/index.html On Jan 26, 2009, at 11:40 AM, Eric Pettersen wrote:
On Jan 24, 2009, at 7:49 PM, Matthew Dougherty wrote:
another suggestion would be to put open and export buttons on the model panel. Makes it easier than going up to menu pull down.
I'm hesitant to add buttons to the model panel since the button list is already kind of long, particularly for functions that aren't all that hard to access. As a power user, you might want to consider using keyboard shortcuts, as documented here:
Chimera Keyboard Shortcuts (Accelerators)
In particular, 'op' will bring up the open-file dialog, and 'ov' the open-volume dialog. There are shortcuts for opening the last file you opened, the second-to-last, the last two, etc. which is convenient for quickly opening the same file(s) you were working on in a previous session when you start a new session. Also, 'xs' will export a scene.
--Eric