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Hi Matt, Yeah, the savepos/reset commands is pretty unfriendly. I think the sensible fix is that "reset" should be changed to move unknown models in some sensible way instead of just leaving them where they lie. The common case is that the transformation of all remembered models is the same, so position any new model using that same transformation. If some models have different saved transformations then it might be reasonable to look just at the models with the same current transformation as the new model -- if all those end up with the same transform then apply that to the new model as well. If there is some real ambiguity (models with the same current transform match the new model and then move to different relative positions in the saved position) then obviously you have to specify how to incorporate the new model in that saved position. I won't have time to work on this for probably a few months. Perhaps another Chimera developer will look at it. As things currently work I think the only approach is quite painful. You have to reset to a saved position then use the Model Panel / Match button to align your new model with one of the existing models, then reuse the "savepos" command with the original name to augment it. Ugh. The matrixcopy command does the same think as the Match button and may be easier. Tom Matthew Dougherty wrote:
Let's say I have 5 models and I save a number of positions (savepos). Then I later create some morphs between the models.
When I do a reset of a position, the morph model's position does not correspond with the other model positions. This is partially due to the method of camera control in chimera of moving the models and keeping the camera position pointing in the z direction.
Is there a way to incorporate the morph model into the saved positions that were created prior to the creation of the morph model? having similar problem with models I open after the positions are saved.
thanks, Matt