Hi Cristina,
Trying similar commands worked fine for me in the 1.14 daily build (and presumably the 1.13 release, which is almost identical).  Could you use Help→Report A Bug to submit a bug report and attach a session file that has the saved positions and morph in it?  That will allow me to investigate further.

—Eric

Eric Pettersen
UCSF Computer Graphics Lab

On Jul 13, 2018, at 10:02 AM, Cristina Paulino <c.paulino@rug.nl> wrote:

Dear Chimera team, 
I just stumbled on a bug that wasn’t present before (not sure from which version on). 
Chimera gets stuck if you try to make a movie were a specific set of frames of a morph is recalled and at the same time the camera position is reset to save position. 

Here the specific example that doesn’t work anymore, but did initially:

coordset #3 1,61,1
reset morph2 90
wait 90

Now I had to change, so that both movements happen independent. 
coordset #3 1,61,1
wait 61
reset morph2 90
wait 90


Any change this bug could be fixed? It is a nice feature to be able to keep the morph going while it moves to another saved-position. 

Best, 
Cristina





____________________________________________________________________________________

Dr. Cristina Paulino
Assistant Professor at the Department of Structural Biology
Groningen Biomolecular Sciences and Biotechnology Institute (GBB)
Faculty of Science and Engineering , University of Groningen
Nijenborgh 7, 9747 AG Groningen, The Netherlands
Room 5171-0054
Phone: +31 50 363 34 02 
Email: c.paulino@rug.n 
____________________________________________________________________________________







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