
Can you explain why individual OBJ files will not work for you? Chimera does not export animations, so the only way for this to work from Chimera is to export each frame separately. I'd also recommend investigating if 3DS Max's VRML importer works with Chimera's exported VRML. VRML supports more types of geometry and color. HTH, Greg On 7/10/19 6:53 AM, Edel Fenix wrote:
Hi,
I just discovered Chimera and love the morph confirmation function! Amazing!
I would like to export a full morph confirmation scene with surface render from Chimera with all frames in a format that I can import in 3D Studio Max as a complete animation. I can import individual OBJ but not what I am looking for with higher number of frames.
I've tried all formats Chimera can natively export as but I can not open any of them in 3D Studio Max. Has anyone done this? Didn't find a relevant prior post when I searched. Is there a way to export formats multiple times to achieve this?
Deeply appreciate any help in finding a solution.
Best regards, Edel