Hi Jaap, Maybe the "matrixget" command would meet your needs; it writes out a transformation matrix, 3x3 rotation matrix + translation vector, for each model: <http://www.cgl.ucsf.edu/chimera/docs/UsersGuide/midas/matrixset.html> You can write it to a file or just to the Reply Log. If to a file, you can later apply the transformation(s) by reading the file with the "matrixset" command (same man page as above). Best, Elaine ----- Elaine C. Meng, Ph.D. meng@cgl.ucsf.edu UCSF Computer Graphics Lab (Chimera team) and Babbitt Lab Department of Pharmaceutical Chemistry University of California, San Francisco http://www.cgl.ucsf.edu/home/meng/index.html On Oct 6, 2008, at 7:28 AM, Jaap Brink wrote:
Hi,
I’m trying to figure out how I can obtain angles from chimera. I have a 3D object that I have to rotate in order to see certain features. I’d like to know those angles. Is there is a way to get this info?
Thanks in advance,
Jaap Brink