
Stereo views derive from binocular vision where the left and right eyes see slightly different orientations of the same scene. Perspective projects approximates the positions of the two eyes and generate two images that differ by a shearing transformation, and you get the stereo effect. Orthographic projection effectively places the eye infinitely far away in the viewing direction, so the views for left and right are identical, and you do not get the stereo effect. Thus, stereo viewing and orthographic projection are inherently incompatible and should not be used together. Conrad On 10/19/2017 8:04 AM, Boris Steipe wrote:
Hello -
When viewing a molecule in wall-eye stereo and orthographic projection, the scene is "flat", i.e. the L and R images are identical. Perspective projection works as expected.
Is there a workaround?
Chimera 1.12 (41617) Mac OS X 10.11.16, NVIDIA GeForce GT 750M
Thanks! Boris _______________________________________________ Chimera-users mailing list: Chimera-users@cgl.ucsf.edu Manage subscription: http://plato.cgl.ucsf.edu/mailman/listinfo/chimera-users