The error "Error Initializing OpenGL: Couldn't configure togl widget" is because the graphics driver reported that it did not support stereo. So either this is a graphics driver bug or a driver configuration bug. The fact that it doesn't get the error with the 32-bit version of chimera suggests that it is a graphics driver bug and you should report the bug to NVIDIA. On the other hand, the fact that you are getting a double image and stereo still isn't working suggests that the graphics driver is misconfigured. Double-check that the "Stereo - Display mode" setting is correct for your setup. Good luck, Greg On 07/26/2011 12:59 AM, Veli-Pekka Kestilä wrote:
On 7/22/11 3:15 PM, Sabuj Pattanayek wrote:
I've seen the same issue with generic active stereo or 3d vision + stereo enabled in the 3d section of the nvidia control panel + 64 bit chimera. For some reason 32 bit chimera seemed to work ok. Either using the 32bit version or latest alpha build solved the error. Still stereo doesn't work and just shows double picture, so there is still not working stereo.
2011/7/22 Veli-Pekka Kestilä<veli-pekka.kestila@helsinki.fi>:
Hello,
I found following problem when trying to use Chimera 1.5.3 with stereo in Nvidia Quadro 4000. When starting the chimera in windows I will get error:
Error Initializing OpenGL: Couldn't configure togl widget
When stating in OpenGL debug mode it starts without any problem. Nvidia driver is 275.65 and everything works in linux without problem.
In Manage 3D settings I have put on Stereo Enable.