8 Oct
2008
8 Oct
'08
4:48 p.m.
On Thu, 2 Oct 2008, Eli Kuslansky wrote:
Hi Greg, I'm trying to export proteins using Chimera to a Maya file for animations and presentation, but when I export to an .obj file it has no geometry. How can I assure there is geometry in the file? Best regards, Eli Kuslansky
In Maya's bin directory there is a program, wrl2ma, that converts VRML files to Maya. So you should be able to export VRML from chimera, run that conversion program, and import the result into Maya. That should preserve the geometry. There is also a turorial with more details on <http://www.molecularmovies.org/> on how to export molecular data to Maya: <http://www.molecularmovies.com/images/pdf_tutorials/MolGraphicsExport.pdf>. Good luck, Greg