
On Tue, 19 May 2009, Sebastian Kruggel wrote:
Dear Chimera-users and team,
I tried to generate a POV-Ray image making use of mesh style surface by
surfrepr mesh
When I go to 'save image' with activated POV-Ray option, I get the attached error message. I tried several versions ('stable' and daily build, linux and windows) and different molecules but it doesn't work out. Isn't it possible to get raytraced mesh-surface pictures in chimera or do I miss anything?
Thanks in advance and best regards Sebastian Kruggel
You found a bug in chimera's POV-ray output. I created a ticket for you, so you'll be notified when it is fixed. Currently, the only workaround is to set the POV-ray options to keep the input files and save an image with POV-ray, so when it fails, you have the image.ini and image.pov files. Then you'll need to edit the image.pov file and change the refererences to the unknown texture to a known one (see the #declare's at the top of the image.pov file). And, finally, run POV-ray by hand: CHIMERA/bin/povray +Iimage.pov +Oimage.png image.ini FYI, with this simple workaround, the mesh is all one color. - Greg