Hi Dave, Yes, exporting surfaces from Chimera in Wavefront OBJ format does not include colors for multi-color surfaces. You have to export VRML, X3D, Povray, or Renderman formats for that. I know some people export to VRML then convert to OBJ with other software for import into Maya, but I have not seen any case where they carried the Chimera colors into Maya. If you figure out how to do that I'd like to hear about it. Tom Dav Tom wrote:
Daer Thomas Goddard,
I recently saw your reply to export feature to obj.
Is it true that there is no current support to export vertex color (e.g. electronic potential surface color) through obj export format. Only the vrml and x3d export include vertex color.
thank you
Dave.
"Hi, I am trying to use pdb files to generate surface models (using multiscale models) to convert to .obj files for use with Maya software. I keep getting the same error and can't decide if I'm just not using the command appropriately or if the is something else wrong with the files. Any ideas?"