tl;dr -- VirtualGL worked.
Subject: | Re: [Chimera-users] Chimera - remote start up issue |
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Date: | Mon, 24 May 2021 13:16:18 +0000 |
From: | Filip Kadlec <Filip.Kadlec@vutbr.cz> |
To: | Greg Couch <gregc@cgl.ucsf.edu> |
Yes, as you discovered, remotely displaying 3D graphics is problematic. Sometimes it works, usually if the graphics driver on the remote computer and the local computer are the same (same manufacturer, same operating system, i.e., same variant of Linux and version).
In your case, I'd recommend installing the VirtualGL package
on the CentOS 7 computer, along with a graphics card and its
driver. That way the 3D graphics are done on the CentOS 7
computer and an image is sent to your computer. VirtualGL is
available from the epel repository and virtualgl.org. This is
also the solution for nomachine and x2go.
An alternative would be to try the free cygwin.org X11
server, or a commercial X11 server, like Exceed 3D. If either
of those work, please let us know.
Good luck,
Greg
Good afternoon!
I haven't found a solution to this problem in one of your user threads, internet and I haven't succeeded resolving the issue.
I have installed chimera 1.15 today and it runs well when working on the desktop. However, it would be very convenient if I could run chimera remotely. Chimera is installed on Centos 7, I am trying to remotely operate this PC with Windows 10 PC using MobaXterm. When I run chimera as chimera --debug:
initializing general preferencesloading Tixinitializing graphicscreate applicationloading Pmwcreating main windowcreating menuscreating toolbarcreating viewerinitializing OpenGLX Error of failed request: GLXBadCurrentWindowMajor opcode of failed request: 146 (GLX)Minor opcode of failed request: 5 (X_GLXMakeCurrent)Serial number of failed request: 2711Current serial number in output stream: 2711
With OpenGL on Centos-7 PC glxinfo | grep "OpenGL":OpenGL vendor string: Mesa ProjectOpenGL renderer string: Software RasterizerOpenGL version string: 1.4 (2.1 Mesa 10.5.4)OpenGL extensions:
Have you encountered such problem? Could the problem be with coliding OpenGLs, or graphical transfer through mobaxterm? It would be a major help if you could point me in the right direction.
Thank you in advance and have a great day!
Kind regards
Filip Kadlec
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