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Hello, Is there any way to color the interior face of a surface (when exposed by clipping) a different color or shade than the outside surface? Or a way to show the interior as a volume instead of a cavity? Essentially I'm looking for the same thing as this fellow describes in his post on the following date: *Andrew Jewett* aij at physics.ucsb.edu <chimera-users%40cgl.ucsf.edu?Subject=%5BChimera-users%5D%20clipping%20%28interior%20surfaces%20and%20solids%29&In-Reply-To=Pine.LNX.4.44.0502252312570.5796-100000%40localhost.localdomain> *Mon Feb 28 16:56:34 PST 2005* http://www.cgl.ucsf.edu/pipermail/chimera-users/2005-February/000287.html He describes it much more elegantly than I can. Was this feature was ever implemented? Thanks and cheers, Ian Yarbrough Texas A&M University Biochem/Biophysics Dept 832-858-9278
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Hi Ian, Check out "Surface Capping" (under Tools... Depiction). When you turn on "cap surfaces" it hides the inside of the clipped surface with a solid plane so it looks like you are slicing a block of marble or cheese rather than a thin shell. There are various options for the display and color of the "cap." http://www.cgl.ucsf.edu/chimera/docs/ContributedSoftware/surfcapper/ surfcapper.html There is no way to make the inside of a surface a different color than the outside, but I am hoping this capping option will meet your needs. If you are working with contour surfaces from Multiscale Models or Volume Viewer, there are some lighting options that affect the inside/outside appearance (if so, and you would like more details on that, let me know), but usually capping is the way to go. Best, Elaine ----- Elaine C. Meng, Ph.D. meng@cgl.ucsf.edu UCSF Computer Graphics Lab and Babbitt Lab Department of Pharmaceutical Chemistry University of California, San Francisco http://www.cgl.ucsf.edu/home/meng/index.html On Feb 4, 2008, at 3:47 PM, Ian Yarbrough wrote:
Hello,
Is there any way to color the interior face of a surface (when exposed by clipping) a different color or shade than the outside surface? Or a way to show the interior as a volume instead of a cavity?
Essentially I'm looking for the same thing as this fellow describes in his post on the following date:
Andrew Jewett aij at physics.ucsb.edu Mon Feb 28 16:56:34 PST 2005 http://www.cgl.ucsf.edu/pipermail/chimera-users/2005-February/ 000287.html
He describes it much more elegantly than I can. Was this feature was ever implemented?
Thanks and cheers,
Ian Yarbrough Texas A&M University Biochem/Biophysics Dept 832-858-9278
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Hi Ian, The surface capping option Elaine mentioned is probably what you need. There is "two-sided surface lighting" option in the volume dialog surface and mesh options panel. Turning that off will make the surface interior dark. As Elaine said there is not ability to make the two sides of a surface have a different color. The OpenGL 3d graphics library we use supports that in a rather easy way and the main difficulty for us to add that to Chimera is to make a user interface. I think we should add that and will put it on our requested features list. http://www.cgl.ucsf.edu/chimera/plans.html Tom
participants (3)
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Elaine Meng
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Ian Yarbrough
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Thomas Goddard