morph map fails with solid representation

Hi, When I create (using the latest nightly build) a morph between two maps using the “Morph map” GUI, and then I change the representation of the resultant volume to solid, the morph no longer runs, or rather, it appears to run, but the solid volume does not update. This used to work - I used it to create quite a few movies - so I guess it is a bug? Cheers Oli

Morph map with solid style display is working fine for me in today’s Chimera daily build. Maybe you updated your graphics driver and that is causing the problem? Do you have an older Chimera that used to work you can test with? If it doesn’t work then the problem is likely your graphics driver. If the problem persists submit a bug report. Tom
On May 8, 2017, at 12:19 PM, Oliver Clarke wrote:
Hi,
When I create (using the latest nightly build) a morph between two maps using the “Morph map” GUI, and then I change the representation of the resultant volume to solid, the morph no longer runs, or rather, it appears to run, but the solid volume does not update. This used to work - I used it to create quite a few movies - so I guess it is a bug?
Cheers Oli _______________________________________________ Chimera-users mailing list: Chimera-users@cgl.ucsf.edu Manage subscription: http://plato.cgl.ucsf.edu/mailman/listinfo/chimera-users
participants (2)
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Oliver Clarke
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Tom Goddard