spider volumes look incomplete or sliced. Version Linux SUSE 10.2

Im having a problem with the latest Chimera version, as well as previous ones for linux2 platform. When loading spider volumes they are imcomplete and sliced. Anyone have any suggestions? A much older version build 2470 from 2007/11/15 runs just fine. Thanks. Tim Booth IMPORTANT NOTICE: This e-mail and any attachments may contain confidential or sensitive information which is, or may be, legally privileged or otherwise protected by law from further disclosure. It is intended only for the addressee. If you received this in error or from someone who was not authorized to send it to you, please do not distribute, copy or use it or any attachments. Please notify the sender immediately by reply e-mail and delete this from your system. Thank you for your cooperation.

Hi Tim, We have seen this before. It is a bug in the old Mesa OpenGL library that comes with your Linux distribution. The bug is specifically in the use of a high performance OpenGL feature called vertex buffer objects. The solution is to install a graphics driver from the video card manufacturer (nvidia or ati/amd). This will also give 10x to 100x faster rendering because the manufacturer driver will use hardware acceleration where Mesa does all graphics calculation in software. See our graphics driver bug web page for more details. http://www.cgl.ucsf.edu/chimera/graphics/graphicsbugs.html This bug is not specific to SPIDER maps and will effect all Chimera surfaces. It did not occur in old Chimera versions which used older lower performance rendering methods. Tom booth@wadsworth.org wrote:
Im having a problem with the latest Chimera version, as well as previous ones for linux2 platform.
When loading spider volumes they are imcomplete and sliced. Anyone have any suggestions? A much older version build 2470 from 2007/11/15 runs just fine.
Thanks.
Tim Booth
participants (2)
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boothļ¼ wadsworth.org
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Tom Goddard