export scene to maya, obj, iges, stl, dwg-dxp?

dear all, is it possible, to export a scene from chimera to mayaBinary, obj, iges, stl or dwg-dxp formats? i have checked and chimera can export to a X3D format (vrml) as well as PovRay. i didn't find any info about transforming one of these to some other format. has anybody successfully exported chimera scenes (ribbon+surface+single_residue_atoms mix structures, not just a pdb file as atoms alone) to a file-format used by designers? thanx in advance for any help, damir -- .·´¯`·.¸.·´¯`·.¸¸.·´¯`·.¸.·´¯`·.¸.·´¯`·.¸.·´¯`·.¸¸.·´ ° ° ° ° ° ° ><((((º> ° ° ° ° ° <º)))>< <º)))><

On Thu, 14 Jun 2007, Damir Perisa wrote:
dear all,
is it possible, to export a scene from chimera to mayaBinary, obj, iges, stl or dwg-dxp formats?
i have checked and chimera can export to a X3D format (vrml) as well as PovRay. i didn't find any info about transforming one of these to some other format.
has anybody successfully exported chimera scenes (ribbon+surface+single_residue_atoms mix structures, not just a pdb file as atoms alone) to a file-format used by designers?
thanx in advance for any help,
damir
Looking at the Maya documentation, it has a VRML2 importer and that is the VRML format chimera exports (also known as VRML97). So that's the best match for Maya. Chimera's X3D output is the XML version, not the VRML3 version, and so is very different. If anyone is interested in writing other exporters for chimera, please contact me and/or send email to the chimera-dev mailing list. Greg Couch UCSF Computer Graphics Lab
participants (2)
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Damir Perisa
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Greg Couch