Hi Oli, Happy new year to you too! Request aside (I'll leave it to others to respond when they return to work), I note that you can rock a set of tiled models about their own centers with commands, but it is somewhat annoying if there is a large number of models. E.g. if you had models #1-#4 tiled, then you could use something like the following, entered as a single line: rock y model #1 center #1; rock y model #2 center #2; rock y model #3 center #3; rock y model #4 center #4 Similarly, roll and turn commands also have "center" options to get this kind of behavior. If this was in a command file, I *think* it would be equivalent to just put one rock command per line since the ChimeraX behavior (unlike Chimera) is to go directly to the next command in a script without implicitly waiting a frame after each line. However, I personally get confused about this sometimes, and resort to experimentation to confirm. I hope this helps, Elaine ----- Elaine C. Meng, Ph.D. UCSF Chimera(X) team Resource for Biocomputing, Visualization, and Informatics Department of Pharmaceutical Chemistry University of California, San Francisco
On Jan 3, 2024, at 10:32 AM, Oliver Clarke via ChimeraX-users <chimerax-users@cgl.ucsf.edu> wrote:
Hi all,
Happy new year!
I have some observations/queries regarding the "tile models" command in Chimera vs ChimeraX.
In Chimera, the rotation mode is not linked to a specific mouse mode - so if I change it from "front center" to "independent", this will affect rotation of models regardless of how I do it - whether using the mouse, the trackpad, or using the rock, roll or turn commands on the command line.
In ChimeraX, independent rotation is now a separate mousemode - so it only applies to whatever mouse mode (e.g. left mouse) one has it applied to, and does not apply to the trackpad or command line. Is there any prospect of altering this behavior, or mimicking the old behavior? When tiling many models (or maps) for comparison, I like to view them with a rocking motion to give better 3D perception, but now I can't do this (it just rocks the entire "plane" of dispersed models, rather than each independently).
Cheers Oli