Hi,

I am trying to generate STL files out of protein models. Often the problem is that the mesh doesn't as smooth as the models (see pics below). I wonder if this is an artifact of rendering in ChimeraX or the mesh is actually hard coded to have certain resolution, which makes it look like this? I tried to find out why and ended up in custom_x3d function but didn't notice anything. Post-export smoothing is an option but I wonder, if that's the optimal approach?

Perhaps, smoothing can create collisions between 2 STL models, where a higher resolution export may avoid this.

Best,

Saren

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Saren Tasciyan
PhD Student / Sixt Group
Institute of Science and Technology Austria
Am Campus 1
3400 Klosterneuburg, Austria