Hi everyone,
I have another question about scripting. I decided to use the morph command over a trajectory with 200 frames (imported as separate pdb's) to make a really smooth movie. Currently,
my .cxc has
matchmaker #2-200 to #1; morph #1-200 frames 8 same true play false; close #1-200 (<
5 mins)
hbonds #201:UNL restrict :UNL :< 5 reveal true interModel false cacheDa true coordsets true (<
5 mins)
movie record supersample 4; perframe "~label; label hbondatoms" ; coordset #201 1,1593; wait 1593; ~perframe; movie encode output movie.mp4
bitrate 6000 framerate 25 (> 1 hr)
The output is buttery smooth, and the hbond calculation only takes 3-4 mins even with 1600 frames. However, I have a problem with the speed of recording/emcpdomg... it's more than an
hour. I found it strange since if I played the trajectory from morph using coordset/slider, it barely takes any time and is very smooth. I was wondering if there was a way to make this recording/encoding faster or to switch from cpu to gpu if that was possible
(and if it would help any)?
On another note, I'm experimenting with smooth_md.py script but with trajectory files instead of pdb's. I'll see which one looks better/is faster
Alex
Lee
PhD
Student
Department
of Biochemistry & Molecular Biology
Complex Carbohydrate Research Center
University of Georgia
315 Riverbend Rd.
Athens,
GA 30602
Email: ahl63010@uga.edu
Mobile: (470) 641-3884