
Hi Daniel, Another parameter to play with is the graphics silhouettes "depthJump" value. In this case you could try increasing it. I've had similar problems, and at least part of the time, could solve them by fiddling with this value. <http://rbvi.ucsf.edu/chimerax/docs/user/commands/graphics.html#silhouettes> I hope this helps, Elaine ----- Elaine C. Meng, Ph.D. UCSF Chimera(X) team Department of Pharmaceutical Chemistry University of California, San Francisco
On May 3, 2020, at 7:38 PM, Daniel Asarnow <asarnow@msg.ucsf.edu> wrote:
Hi, Is there any way to avoid this effect where silhouettes lead to an apparent flood fill? The helix in the upper left of this clip shows what I mean: <image.png>
I was able to work around it a bit by making the silhouettes thinner than I'd like, and aggressively supersampling. It seems severe with any silhouette width greater than 1.
Thanks and best, -da