Dear All,

I am moving from Chimera to ChimeraX and I am trying to reproduce some of things that I used to do in Chimera.
I managed to colour the surface by the kdHydrophobicity scale. However, the coloring is discrete with sharp edges between the residues. I was wondering if it was possible to smooth the edge between two different colors on the surface - similar to mlp but with customized attributes.

Thank you very much in advance

UCSF ChimeraX version: 1.2.3 (2021-05-13)
Ubuntu 20.04

Juliana