If you mean you want to create a map using the atomic model the ChimeraX command to do it is "molmap" and the ChimeraX Programming Guide documents the equivalent Python function

https://www.cgl.ucsf.edu/chimerax/docs/devel/modules/core/commands/user_commands.html#molmap

To import that function in Python you would use

from chimerax.map.molmap import molmap

  Tom


On Aug 10, 2025, at 5:54 PM, Nikhil Rajan via ChimeraX-users <chimerax-users@cgl.ucsf.edu> wrote:

Hey Eric, 

The struct_edit.add_atom() method worked like a charm, thank you so much!

Just to confirm, for maps, is there any method you'd recommend when creating its corresponding Volume object?

Best,
Nikhil 

On Fri, Aug 8, 2025 at 12:46 PM Eric Pettersen <pett@cgl.ucsf.edu> wrote:
Hi Nikhil,
You absolutely can create structures completely in the Python layer, though the flow is kind of in the opposite direction: you create an AtomicStructure, use it's new_residue() method to create residues as needed and then add atoms to those residues.  For creating atoms I recommend using the chimerax.atomic.struct_edit.add_atom() method, which handles a lot of bookkeeping that you might otherwise forget or not know about (rather than the low-level new_atom() method of AtomicStructure).
Once you create a structure, you add it to the ChimeraX session with session.models.add([structure]).

--Eric

Eric Pettersen
UCSF Computer Graphics Lab


On Aug 8, 2025, at 9:38 AM, nrajan53045--- via ChimeraX-users <chimerax-users@cgl.ucsf.edu> wrote:

Hi there,

I am new to ChimeraX and its python API. As I was looking through the documentation, I noticed there were some atomic data classes (AtomicStructure, Atom, Atoms, Residue). Say I have a PDB file with information about all the atoms in the model, am I able to simply create Atom objects from reading the PDB file and, consequently, add these Atom objects to an AtomicStructure object?

The reason I want to do this is because I want to use the fitmap function while limiting any disk IO. So, opening the file in ChimeraX (even if using the no gui offscreen functionality) would not work. I thought of simply creating objects from scratch, but I am running into errors when instantiating them.

Sorry if this is an obscure problem or if I was unclear. Thanks for your help!

Best,
Nikhil
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