Hi Nicholas,

  The ChimeraX OBJ reader is all in Python with source code included in the distribution.

Windows
chimerax/bin/lib/site-packages/chimerax/wavefront_obj

Linux
chimerax/lib/python3.6/site-packages/chimerax/wavefront_obj

Mac
ChimeraX.app/Contents/lib/python3.6/site-packages/chimerax/wavefront_obj

The ChimeraX git repository is here

https://www.rbvi.ucsf.edu/trac/ChimeraX/browser

I don’t think the repository can be cloned due to access restrictions, but here is some info about that and you can try and see if it works.

https://www.cgl.ucsf.edu/chimerax/docs/devel/conventions.html


  Tom



On Oct 1, 2018, at 7:52 AM, Williams, Joanne wrote:

 
 
From: Nicholas Yue 
Date: Sunday, September 30, 2018 at 3:40 AM
To: "chimerax@cgl.ucsf.edu" <chimerax@cgl.ucsf.edu>
Subject: Contributing to ChimeraX ?
 
Hi,
 
  I took ChimeraX for a spin and when I save out to OBJ, the geometries looks connected up wrongly.
 
  I was hoping I can take a look at the source code to attempt to fix it myself.
 
  I see git being mentioned in the documentation. Is there a git repo I can clone and contribute to?
 
  If I need to sign any documents before contributing, let me know :-)
 
  I have other geometry format I'd like to write out to and also I am hoping to write out quads rather than triangles for use with OpenSubdiv in rendering software like RenderMan, Arnold, Mantra etc.
 
Cheers
-- 
Nicholas Yue
Graphics - Arnold, Alembic, RenderMan, OpenGL, HDF5
Custom Dev - C++ porting, OSX, Linux, Windows
http://au.linkedin.com/in/nicholasyue
https://vimeo.com/channels/naiadtools
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