I would like to create an animation where the camera is spun around at a constant azimuthal angle so the object appears to spin on a tabletop. Currently, when I use roll, when it spins to the backside I see underneath the model rather than remaining on top.

Any help is greatly appreciated.
-Brandon


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Brandon Scott, PhD

CZI Imaging Scientist, Research Assistant Professor

SDSMT, Nanoscience and Nanoengineering