
There are other stereo modes described in the ChimeraX camera command documentation. https://www.cgl.ucsf.edu/chimerax/docs/user/commands/camera.html The ChimeraX daily build has wall-eye and cross-eye stereo modes that need no special hardware. Tom
On Jul 14, 2022, at 12:21 PM, Tom Goddard <goddard@sonic.net> wrote:
Hi Zhen,
Are you using the ChimeraX command "camera stereo"? That is for use with LCD shutter glasses and is a mode available only in workstation level graphics cards and drivers, for example Nvidia Quadro cards. Intel graphics does not support the quad-buffered stereo needed for sequential stereo (LCD shutter glasses) as far as I know.
Tom
On Jul 14, 2022, at 8:08 AM, Gong, Zhen via ChimeraX-users <chimerax-users@cgl.ucsf.edu <mailto:chimerax-users@cgl.ucsf.edu>> wrote:
Hi,
Good morning. I would like to generate a stereo view in ChimeraX 1.4 but it did not work.
Here is the error message: camera stereoCould not switch graphics mode. Graphics driver did not create OpenGL context.
And there is the graphics driver information: graphics driverOpenGL version: 4.1 INTEL-18.7.4 OpenGL renderer: Intel(R) Iris(TM) Plus Graphics OpenGL Engine OpenGL vendor: Intel Inc
Any helpful suggestion is greatly appreciated.
Best regards, Zhen _______________________________________________ ChimeraX-users mailing list ChimeraX-users@cgl.ucsf.edu <mailto:ChimeraX-users@cgl.ucsf.edu> Manage subscription: https://www.rbvi.ucsf.edu/mailman/listinfo/chimerax-users <https://www.rbvi.ucsf.edu/mailman/listinfo/chimerax-users>