Hello,
I create molecular animations and use ChimeraX to import PDB files and convert them to surfaces which I then export for use in Autodesk 3dsmax.
I have a very limited understanding of this fantastic software however I am wondering if there is a quick way to solve my problem. I have a PDB file I was sent containing a trimer. When I use a command such as:
molmap #13,1 20 (I found this on a YouTube video BTW)
It creates a surface model of the entire PDB file. How do I create separate surface models for each of the trimers? So the PDB exports with three meshes as opposed to a single mesh.
Hope that makes sense.
Best regards,
Eoin
Eoin Winston, Head of Design
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