Hi all,
I have a few maps and models loaded, which have a couple hundred water molecules. When I display all the waters using 'show :HOH' the lighting changes. It makes "soft" look like "flat" and creates what looks like more ambient reflection in "full" or "simple." I embedded some screenshots below.
My guess is something about a depth or lighting calculation is affected by all the waters, does anyone recognize what setting would need to change to correct this?
Soft, shadows false:
Same after show :HOH
Full, shadows false
Same after show :HOH
Best,
-da