Hi all,
I have a few maps and models loaded, which have a couple hundred water molecules. When I display all the waters using 'show :HOH' the lighting changes. It makes "soft" look like "flat" and creates what looks like more ambient reflection in "full" or "simple." I embedded some screenshots below.

My guess is something about a depth or lighting calculation is affected by all the waters, does anyone recognize what setting would need to change to correct this?

Soft, shadows false:
image.png
Same after show :HOH
image.png
Full, shadows false
image.png
Same after show :HOH
image.png

Best,
-da