
18 Dec
2020
18 Dec
'20
2:44 p.m.
Hi all, I have a few maps and models loaded, which have a couple hundred water molecules. When I display all the waters using 'show :HOH' the lighting changes. It makes "soft" look like "flat" and creates what looks like more ambient reflection in "full" or "simple." I embedded some screenshots below. My guess is something about a depth or lighting calculation is affected by all the waters, does anyone recognize what setting would need to change to correct this? Soft, shadows false: [image: image.png] Same after show :HOH [image: image.png] Full, shadows false [image: image.png] Same after show :HOH [image: image.png] Best, -da